While many would expect Nippon Ichi Software America to be behind this title given their experience with these sorts of Compile Heart games, it was good to see Aksys Games take the charge in licensing Sorcery Saga: Curse of the Great Curry God (Sei Madou Monogatari | 聖魔導物語) instead of just sticking with their usual releases in the Agarest franchise. While it may not have received the full treatment with an English dub, the localization came across as solid and captured the quirky charm that Compile Heart have been known for in their releases over the years.
After last week giving the dungeon crawler Adventure Time: Explore the Dungeon Because I Don’t Know the pitiful grade of F+ on this site, Sorcery Saga was a welcoming and overall enjoyable playthrough. While its rogue-like dungeon crawling system may not have tested the bounds of the genre, the game offered amply challenge for newcomers and seasoned fans alike. The developers provided an ample supply of static and randomly generated areas to explore, plenty of curry-related gameplay mechanics and culminated with a 256 floor bonus dungeon that wrapped up the experience nicely (and I won’t deny tested my patience).
While not the best of the dungeon crawlers, Sorcery Saga provided a strong balance of challenge and mitigating the frustrations present in many titles in the genre. Got excess but useless items? Feed them to Kuu! Just died and worried about losing everything? You can piggy bank your money before heading out and you still retain your equipped items (I am looking at you for this one “The Guided Fate Paradox“!). All this and more when coupled with a quirky storyline / characters and decent visuals make Sorcery Saga: Curse of the Great Curry God worthwhile checking out.