HomeVideo GamesATLUS USA Confirm November 2013 Release Date for AquaPazza, New Screenshot Batch

ATLUS USA Confirm November 2013 Release Date for AquaPazza, New Screenshot Batch



North American video game publisher ATLUS USA confirmed a few weeks ago that they have acquired the localization and publishing rights to Aquapazza: Aquaplus Dream Match, to be published in the region under the simple title of AquaPazza. Developed by Japanese studio Examu and published by Aquaplus themselves during 2011 within Japan, this is a 2D-fighting game featuring characters from many Aquaplus and Leaf games and visual novels.

Earlier today it was confirmed that AquaPazza will be published in North America on the 19th November 2013 at a price of $29.99, with no PAL region release date confirmed yet – if there will be one.

Some promoted features of the game include:

  • Up-to-date fighting specifications: The North American version of the game will feature all the content through the current Japanese arcade spec (ver. 2.01), which includes several new characters and improvements for tournament-grade action.
  • An eclectic cast of characters: The 13 combatants in AquaPazza are a diverse bunch, from the studious bookworm Manaka who—no kidding—attacks with a bookshelf, to the lance-wielding, shield-carrying Sasara. Moreover, the Japanese voice track will be left completely intact.
  • An in-depth partner system: Players select from one of the thirteen partners to accompany them. Partners assist players as one of three classes with one of four different actions. Players get rewarded for aggressive play styles and the partners add an additional skill element to help break defensive play.
  • Tournament-level competition: Developed by Examu and Aquaplus, AquaPazza has a strong backbone of fighting game mechanics with twitch response times and super attacks.
  • A variety of gameplay modes: Each character has a storyline of their own, which unlocks the “another story” mode and an alternate ending. There’s also a time-attack mode, training mode, and a gallery mode.
  • Online play: Take to the internet to challenge players in ranked, unranked, and friends-only matches.

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Founder of The Otaku's Study. I have been exploring this labyrinth of fandom these last fifteen years, and still nowhere close to the exit yet. Probably searching for a long time to come.


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