Although Star Citizen Alpha 3.12 did not feature much in the way of new planet-side content to explore, the development team incorporated Refinery Decks onto a selection of space stations – primarily around lagrange points in the Hurston, ArcCorp, Crusader and MicroTech systems. While only offering limited functionality in terms of gameplay just yet, targetted towards refining what can be mined to date, they will play a more significant role as mining becomes more prominent in the Verse.
I am not one for the industrial regions of Star Citizen built up so far, and very rarely stray away from the more modern confines of Microtech, but have gotta admit that the Refinery Decks are some very nice eye candy!
In development by Cloud Imperium Games and their studios across North America and Europe, Star Citizen is being helmed by Wing Commander (1990s) creator Chris Roberts. The game has currently been in a long-term alpha phase with no confirmed release date. Despite this, the studio has raised more than $265 million USD through on-going crowdfunding. Please keep in mind should you decide to purchase towards Star Citizen, that this is an incomplete project and that you are pledging towards an extended crowdfunding campaign with no 100% guarantee of a finished product.
Take That (In-Game) Snap Daily Photo is an off-shoot of the Take That (In-Game) Snap article series, in which the first article focusing on Final Fantasy XIV was published earlier in 2020. This looks at, celebrates and critiques how video game developers have implemented professional photography-like systems into their games. It will cover how the systems handle, just how accessible they are and, where applicable, how a modding community might be making these tools even better. With this Daily Photo spin-off series, I will be sharing individual photos from the games either covered or soon-to-be-covered in the series.