The Reaper of Souls

Take That (In-Game) Snap Daily Photo

Arbiters of life and death, the Reapers are supernatural beings tasked with harvesting the souls of humans whose time is up. Working on a bounty system, they alone decide the future of the soul they reap. Do they go to an afterlife? Are they reincarnated? Sometimes their fate is determined by how good a life they lived… and others… well, they had no chance to begin with.

Cuter than the other reapers on the force, Socrates has the cruellest… or perhaps cuddliest outcome for the souls she harvests. She forces them into the bodies of plush animals scattered around toy shops worldwide. Inflicting a sort of “Toy Story” effect on them, the toys regain movement only when out of sight of humans. So if you have ever thought your doll moved by itself or acted super creepy… perhaps you had one of hers.

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This photo was taken in Second Life. Second Life does have a reputation for more adult content (there is no shortage of that if you explicitly look for it). However, those interested in using it to build custom avatars and take great photographs will find a lot on offer from the user-created worlds, purchasable content for your avatars, a high level of customisation and clients dedicated to taking fantastic photos. Just beware that with high-quality content comes a potentially high real-world cost for digital assets.

Take That (In-Game) Snap Daily Photo is an off-shoot of the Take That (In-Game) Snap article series, in which the first article focusing on Final Fantasy XIV was recently published. This looks at, celebrates and critiques how video game developers have implemented professional photography-like systems into their games. It will cover how the systems handle, just how accessible they are and, where applicable, how a modding community might be making these tools even better. With this Daily Photo spin-off series, I will be sharing individual photos from the games either covered or soon-to-be-covered in the series.

The Reaper of Souls 2
Sam
Founder of The Otaku's Study. I have been exploring this labyrinth of fandom these last fourteen years, and still nowhere close to the exit yet. Probably searching for a long time to come.

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