Year 2079, in an alternate universe.
Humanity just didn’t listen. A viral outbreak with no rival had swept across the nation. An anti-science rhetoric overtook pleas from medical experts, and poor decisions spearheaded by world leaders did little to help efforts to stem this pandemic. A decision was made – requiring everyone to stay indoors for a straight month, with no exemptions.

To help ensure quarantine laws were followed, a mass-development of ‘Quarantine Enforcement Androids’ was undertaken. Patrolling the streets in 12-hour shifts, these beings would have the authority to use force against anyone attempting to sneak out of quarantine – and either incapacitate them… or in the worst case… dispose of them.
But why not 24 hour shifts? While many assumed these were entirely mechanical beings, developing and building them en masse in such a short time wasn’t possible. Instead, they were the few thousand humans who were identified as immune to the virus, with their bodies augmented with machines, and brainwashed to be fully focused on their mission.
While loyal and incredibly skilled in their mission, they found themselves overwhelmed from the lock-down, and were under constant bombardment from vigilantes. Some quickly perished, while others managed to survive day after day… 28 more days to go.

This photo was taken in Second Life. Second Life does have a reputation for more adult content (there is no shortage of that if you explicitly look for it). However, those interested in using it to build custom avatars and take great photographs will find a lot on offer from the user-created worlds, purchasable content for your avatars, a high level of customisation and clients dedicated to taking fantastic photos. Just beware that with high-quality content comes a potentially high real-world cost for digital assets. Many of the items featured in this photos are objects on-sale at the in-world shopping event Mainframe!.
Take That (In-Game) Snap Daily Photo is an off-shoot of the Take That (In-Game) Snap article series, in which the first article focusing on Final Fantasy XIV was recently published. This looks at, celebrates and critiques how video game developers have implemented professional photography-like systems into their games. It will cover how the systems handle, just how accessible they are and, where applicable, how a modding community might be making these tools even better. With this Daily Photo spin-off series, I will be sharing individual photos from the games either covered or soon-to-be-covered in the series.
