Video Games

Tomb Raider: Definitive Edition Announced for PS4, Xbox One – Why Wait Several Years for a Ported Re-release?

How HD collections go with most titles is that fans have to not only wait until there is enough demand for the title to be ported over but the game itself is unavailable for purchase and hasn't been for...

Dead Rising 3 – Game Review

Capcom seem to be very indecisive about what direction to take their renown Dead Rising "zombie killing" series in terms of distribution. Despite having roots on the Xbox 360, the company decided to go multiplatform with Dead Rising 2...

En Masse Entertainment Holds School Uniform Sale for TERA Online

The team at En Masse Entertainment who run the North American servers for Bluehole Studio's TERA Online have announced that until the 9th December 2013 at 11am PDT, you will be able to pick up some items from their school uniform...

Sword Art Online: Hollow Fragment’s Japanese Release Date Announced

Japanese video game publisher Namco Bandai have confirmed that their next Sword Art Online video game iteration, Sword Art Online: Hollow Fragment, will be released on the Playstation Vita in Japan on the 24th April 2014. No international release date has...

Interview with Witch Beam Studios on the Australian Gaming Industry – Interview Archives of 2013 #5

A few months ago for a university assignment I wrote up an article titled "Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or a Waste of Money?", which looked at the benefits and issues...

Interview with Tin Man Games on the Australian Gaming Industry – Interview Archives of 2013 #4

A few months ago for a university assignment I wrote up an article titled "Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or a Waste of Money?", which looked at the benefits and issues...

Interview with The Voxel Agents on the Australian Gaming Industry – Interview Archives of 2013 #3

A few months ago for a university assignment I wrote up an article titled "Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or a Waste of Money?", which looked at the benefits and issues...

Interview with The Binary Mill on the Australian Gaming Industry – Interview Archives of 2013 #2

A few months ago for a university assignment I wrote up an article titled "Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or a Waste of Money?", which looked at the benefits and issues...

Interview with Hitbox Team on the Australian Gaming Industry – Interview Archives of 2013 #1

A few months ago for a university assignment I wrote up an article titled "Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or a Waste of Money?", which looked at the benefits and issues...

Official Website Opens for Chou Megami Shinkou Noire Gekishin Black Heart With New Trailer and Screenshots on Offer

While busy working on their Playstation Vita port of Hyperdimension Neptunia Re;Birth 2: SISTERS GENERATION, Compile Heart are collaborating with studio Sting on a side-game for the portable system, Chou Megami Shinkou Noire Gekishin Black Heart, which has a greater...
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