As someone who once aspired to obtain a Doctor of Medicine qualification (although my life had other plans), the architecture and designs of hospitals in video games have always been of interest to me. From the creepy clinic in a horror game to the sterile environments of a post-modern research lab, there are a lot of elements which game developers can take advantage of to make their hospitals unique regardless of context. In their recent Alpha builds of Star Citizen, each major patch as of late has come with its own hospital area in one of the game’s hub cities.
Over the last week, we have explored two of them in some of the more authoritarian and industrialised areas of the ‘verse – the gaudy Maria Pure of Heart in Lorville and the all-around standard Empire Hospital in Area18. Today we travel to Orison, Crusader – a hub city not on a planet but rather within the clouds of a habitable gas system. The first built out hospital in Star Citizen, Orison General, calls this city home.
Perhaps on-par with the fourth and final hospitals to be featured in this mini-series, Orison General is a very modern and chic hospital, putting the previous two to shame in terms of both clinical aesthetic and implied level of care. While it’s home city is not frequented by players much at the moment, I will spare you from making the long trip to Crusader, and invite you to check out some screenshots of the hospital below.
Exterior / Lobby / Elevator
In development by Cloud Imperium Games and their studios across North America and Europe, Star Citizen is being helmed by Wing Commander (1990s) creator Chris Roberts. The game has currently been in a long-term alpha phase with no confirmed release date. Despite this, the studio has raised more than $435 million USD through on-going crowdfunding. Please keep in mind should you decide to purchase towards Star Citizen, that this is an incomplete project and that you are pledging towards an extended crowdfunding campaign with no 100% guarantee of a finished product.