Star Citizen: A Tour of Area18’s Empire Hospital

After touring the Maria: Pure of Heart Hospital in the utilitarian city of Lorville, Hurston – given my curiosity around the other custom-designed hospitals for Star Citizen, I toured to each of the four hub cities currently implemented in-game. My objective? To admire each custom-designed hospital players can spawn into should they meet their untimely demise in space. 

First on my list was going a step up in quality, from the gaudy features of a corrupt company city to the heavily industrialised and neon lights of Area18, ArcCorp. Taking an embarrassingly long time to find where the hospital was located, given I am sure it was initially the home of the cities weapons supplier (Area18 was the first area accessible to players before the Persistent Universe was implemented), I finally stepped foot in Empire Hospital. 

First impressions were that it was clearly, at least lore-wise, a much better functioning hospital than Maria: Pure of Heart. While it is not a hospital I would want to stay at compared to the other two major hospitals built into the game, at the very least, the set-up is much more clinical in style. Plus, it didn’t give off the impression that you being a patient, was an inconvenience to the most crucial entity in your life – the corporation.

Take a sneak peek at Empire Hospital below, and take a gander at where your player character could be spending some time should they get hit by one too many missiles.

Exterior / Lobby / Elevator

Patient Ward

In development by Cloud Imperium Games and their studios across North America and Europe, Star Citizen is being helmed by Wing Commander (1990s) creator Chris Roberts. The game has currently been in a long-term alpha phase with no confirmed release date. Despite this, the studio has raised more than $435 million USD through on-going crowdfunding. Please keep in mind should you decide to purchase towards Star Citizen, that this is an incomplete project and that you are pledging towards an extended crowdfunding campaign with no 100% guarantee of a finished product.

Sam
Sam
Founder of The Otaku's Study. I have been exploring this labyrinth of fandom these last fifteen years, and still nowhere close to the exit yet. Probably searching for a long time to come.

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