DegiGames and White Guardian Studios have announced that their upcoming PC RPG, titled Celestial Tear: Demon’s Revenge, is set for release on August 20 2015.
Rather than being a standalone release, this title is designed to be the first episode of a trilogy – with other instalments set for release in the future. Although there is always a risk that the storyline remains unresolved if for whatever reason development on Episodes 2 and 3 ceases, it is admirable to see smaller development teams commit to a multi-part series. The entire Celestial Tear trilogy centers around racial tensions between humans the the native inhabitants on the planet of Hasphal.
Celestial Tear: Demon’s Revenge has been designed with the idea of it being a traditional style RPG, with a combo based system “influenced by 2D Fighting Games like Street Fighter 2”. I am very eager to see how they have attempted to amalgamate the two components into one battle system.
This game was crowdfunded by the community through KickStarter, having raised $4,950 out of an original $4,500 goal. Although I don’t have a list of services the game will be available for purchase from, keep an eye on the game’s official website HERE.
Synopsis for Celestial Tear: Demon’s Revenge
The world of Hasphal has a troubled past. When it was colonized by an advanced race of humans ages ago, they didn’t realize they were not the first intelligent life on the planet. Jehts, the natives of this world, hid from the newcomers. Many years passed, and as the generations went by without contact from their original homeworld, facts became stories, legends, and traditions. When the Jehts were discovered, they were not met with the civility that would come with an advanced race, but rather the fear and superstitions that had grown in the void left by their learned ancestors.
Now it has been hundreds of years, the humans fill their ranks with “ridders,” people whose sole mission is the extermination of the Jehts. Demonized by the humans, the once peaceful Jehts have no choice but to embrace the monsters the humans depict them as. So spins with world of Hasphal, once peaceful, now marred by the suffering of two races locked in a cycle of hate and violence.