With August mere hours away, you may be wondering what sort of nifty indie game you could pick up during the month? Does a Robot Fighting Beat Em’ Up sound tempting? IT DOES!?!
Independent game developer Reptile Games has this evening confirmed their plans to release their upcoming Robot Fighting Beat Em’ Up Megabyte Punch for the PC as of the 6th August 2013. According to the development team, the game is best described as a mash-up of SSB, Megaman and Custom Robo. Megabyte Punch is an electro fighting/beat ‘em up game in which players can build and customize their own player.
Megabyte Punch takes place in a computer world where players protect the Heartcore of the village against the likes of the Valk Empire and the dreaded Khoteps in 6 different levels; each level contains 3 unique stages and an intense boss battle! Players will battle various creatures to collect parts and upgrade their own fighter, like drill legs to drill their way through level blocks, or uppercut arms for the ultimate electro chin smash. Players can take their upgraded battle bots and compete in tournaments or even fight it out in a destructible arena.
The game also offers the ability to make endless custom versus levels using external image editing software. The game reads a PNG file created by the player and links an in-game block to each pixel. Players can then fight in the arena with the abilities each customized creature gives them. “We’re really looking forward to what the community will create,” states lead developer Tim Remmers. “Users can create any world they want, and with the versus arenas being fully destructible, it should lead to some interesting fights!”
The game will be sold on the Humble Store for 20% off its original price of $14.99. For the first week of release, Megabyte punch will be $11.99 (US) or currency equivalent for the PC, Mac and Linux. There will also be an option to purchase a special edition of the game that comes with the original Soundtrack with 27 tracks, HD Wallpapers, and extra custom levels for $20.00.
As with all indie games that have a desire to appear on the Steam Store, they have to go through the Greenlight process which Megabyte Punch is currently stuck in. Put in your vote for the game HERE.