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RPG Maker VX Ace Lite Released – RPG Creation Without the Price Tag

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The RPG Maker line of software has for many years given developers the opportunity to develop their own RPG. The software has since release has resulted in many successful games being launched to the gaming market – an example being Corpse Party for the NEC PC-9800 which was developed using RPG Tsukuuru Dante 98 and since being released for the PC, Playstation Portable and a number of other spin-off series.

Earlier this year saw the English launch of RPG Maker VX Ace, the latest RPG Maker installment which vastly improved upon its predecessor and after a review on ToS came away with an A-Grade (Review Here). The software which is produced by Enterbrain and distributed in English by Degica comes at cost of $79.99 USD. How about if you could get the tools without a 30-day limitation and for free?

As part of their RPG Maker Free-For-All weekend, the companies have announced RPG Maker VX Ace Lite – a completely free version of the game which provides everything you would need to develop your own game without trial periods. The catch is that unlike the full version there are some limitations – supposedly pertaining to databases, maps and scripts.

Check it out HERE.

RPG Maker VX Ace Lite Released - RPG Creation Without the Price Tag 1

Edit: Via the companies official Facebook page, the limitations of this verison are apparently:

  • 10 heroes
  • 10 classes
  • 126 skills
  • 16 items
  • 60 weapons
  • 60 armors
  • 30 enemies
  • 30 troops
  • 25 states
  • 110 animations
  • 10 common events
  • No call script but you can use the script functions of the other event commands like variable.
  • No script editor
  • 6 Tilesets
  • 15 events per map.
  • 20 maps max.

As well, while you are free to make games you are unable to produce any commercial games through RPG Maker VX Ace Lite like you are with the full version.

RPG Maker VX Ace Lite Released - RPG Creation Without the Price Tag 4
Sam
Founder of The Otaku's Study. I have been exploring this labyrinth of fandom these last fourteen years, and still nowhere close to the exit yet. Probably searching for a long time to come.

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