Whelp, the PlayStation 5 console exclusivity for Arkane Lyon’s Deathloop has now passed, and the first-person action-shooter is now available to purchase on the Xbox Series X|S either standalone or free as part of the Xbox Game Pass. The Xbox version comes with all updates for the PS5/PC version since its launch, including photo mode, improved accessibility options, cross-play matchmaking, and other quality-of-life enhancements.
Furthermore, this release coincides with the GOLDENLOOP update going live on the Xbox Series X|S, PlayStation 5 and Windows PC versions of Deathloop. This update introduces a new weapon, new ability, new enemy types, an extended ending and more to discover.
The newly introduced ability is known as ‘Fugue’, a projectile that slows and confuses your target, briefly rendering them harmless (and tipsy). Furthermore, there are four discoverable upgrades, including:
- Coda: Extended duration
- Earworm: Cast a Fugue “mine” on a surface
- Discord: Target becomes hostile toward its allies
- Syncopation: On target’s death, Fugue affects nearby enemies
Those interested in picking up this ability are encouraged to take a little jaunt to Karl’s Bay in the afternoon.
For those enjoying some multiplayer action and are taking on the role of Julianna, her ability Masquerate also gains four possible upgrades from a previous total of… zero upgrades. These include:
- Ensemble: Target up to three NPCs with Masquerade
- Mend: Regenerate health while using Masquerade on an NPC
- Expose: When an NPC affected by Masquerade dies or spots Colt, Colt is automatically tagged
- Incognito: Damage taken while using Masquerade is converted to Energy
A new weapon sound up your alley? The HALPS Prototype is a new energy-based rifle described as “[firing] a continuous laser-like beam, allowing you to rip through your enemies with precision. Fire the beam at a turret or security camera to refract the beam and hit your foes with bank shots”.
These may or may not be effective against the newly introduced enemy type, the Paint-Bomber. These enemies are described as “taking their creative flair to a new level, strapping themselves with a bandolier of paint-filled explosives that they’re all too happy to ignite while they sprint your way”.
Developed by Arkane Lyon and published by Bethesda Softworks, DEATHLOOP is available from today on the Xbox Series X|S, in addition to the PlayStation 5 and PC.