No Man’s Sky to Receive Support for PSVR2

The PlayStation VR2 (PSVR2), designed for the PlayStation 5, is aiming to build upon Sony Interactive Entertainment’s first foray into the virtual reality space several years ago. But while we have heard about the technology, the headset, and the controller – we could always use more information on the games supporting the platform. As part of Sony Interactive Entertainment’s State of Play Livestream earlier this week, we received information on several PSVR2 games in the works.

Given the historical relationship between Sony Interactive Entertainment and developer Hello Games, it should come as little surprise that with No Man’s Sky, having featured support for the PlayStation VR for three years now, would be updated with support for the PSVR2 upon its launch. Sean Murray, in the announcement of this, hinted at “specific features” being introduced into the PSVR2 experience, but that more would be unveiled “in the coming months”.

No Man’s Sky is now available to download on the PlayStation 4 and PlayStation 5, along with PC and Xbox hardware. Below is what Murray had to say about the journey introducing VR into No Man’s Sky in the first place:

Back in 2019, for the original PlayStation VR, we took the decision to rebuild the game from the ground up, leaving no stone unturned when it came to amping up the VR immersion. 

Cockpits and control systems of starships and land vehicles were rebuilt, menu systems and interfaces redesigned, teleportation controls, terrain manipulation, warp effects were all redesigned to heightened the dynamism, tacticity and exhilaration of your adventure. No aspect of the experience was overlooked in our drive for maximum immersion.

In the years that have passed, looking back on the planet you’ve just left as it recedes from view, staring up as your life-sized ship teleports in above you, or creating a towering base structure in VR solo or with friends, has never gotten old. In a VR headset, creatures seem closer and more familiar, space battles more ferocious and frenetic, planetary vistas more expansive and zen-like.

To experience No Man’s Sky in PS VR was a minor miracle, such was the technical challenge we faced bringing an infinite seamless universe into the futuristic headset. Several years later, the technology has taken another major leap forward such that, now, we have the opportunity to immerse the player to a whole new level.

The power of PlayStation 5, coupled with the all-new PlayStation VR2 hardware, including the new Sense controllers, combine to take that sense of immersion and believability up by several major notches. 

Sam
Sam
Founder of The Otaku's Study. I have been exploring this labyrinth of fandom these last fifteen years, and still nowhere close to the exit yet. Probably searching for a long time to come.

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