New Information and Games Shared for PlayStation VR2 and Sense Controller

Built natively for the PlayStation 5, Sony Interactive Entertainment are in the midst of development for the PlayStation VR2 peripheral. While no formal release date has been announced at this time, we have received small nuggets of information on it over the past year. Starting off the year on a high note, SIE has this week shared information on it, the new PlayStation VR2 Sense Controller, and some of the first games in development for the platform.

A summary of these announcements can be found below:

Promoted Features of PlayStation VR2

Visual Fidelity
For a high-fidelity visual experience, PS VR2 offers 4K HDR, 110-degree field of view, and foveated rendering. With an OLED display, players can expect a display resolution of 2000×2040 per eye and smooth frame rates of 90/120Hz.

Headset-based Controller Tracking
With inside-out tracking, PS VR2 tracks you and your controller through integrated cameras embedded in the VR headset. Your movements and the direction you look at are reflected in-game without the need for an external camera.

New Sensory Features
PS VR2 Sense Technology combines eye tracking, headset feedback, 3D Audio, and the innovative PS VR2 Sense controller to create an incredibly deep feeling of immersion. Headset feedback is a new sensory feature that amplifies the sensations of in-game actions from the player. It’s created by a single built-in motor with vibrations that add an intelligent tactile element, bringing players closer to the gameplay experience. For example, gamers can feel a character’s elevated pulse during tense moments, the rush of objects passing close to the character’s head, or the thrust of a vehicle as the character speeds forward. Additionally, PS5’s Tempest 3D AudioTech makes sounds in the player’s surroundings come alive, adding to this new level of immersion.

Eye Tracking
With eye tracking, PS VR2 detects the motion of your eyes, so a simple look in a specific direction can create an additional input for the game character. This allows players to interact more intuitively in new and lifelike ways, allowing for a heightened emotional response and enhanced expression that provide a new level of realism in gaming. 

Haptic Feedback and Adaptive Triggers
All of these advancements in PlayStation VR2, combined with the haptic feedback and adaptive triggers from the PS VR2 Sense controllers, enable players to feel and interact with games in a much more visceral way. PS VR2 will also have a simple setup process — with a single cable connected directly to PS5, you can immediately jump into the VR experience.

PlayStation VR2 Specifications

Display method​OLED
Panel Resolution​2000 x 2040 per eye
Panel refresh rate​90Hz, 120Hz
Lens separation​Adjustable
Field of View​Approx. 110 degrees
Sensors​Motion Sensor: Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer)​
Attachment Sensor: IR Proximity sensor
Cameras​4 cameras for headset and controller tracking​IR camera for eye tracking per eye
Feedback​Vibration on headset
Communication​
with PS5
USB Type-C®
Audio​Input: Built-in microphone​Output: Stereo headphone jack

PlayStation VR2 Sense Controller Specifications

Buttons​[Right]​
PS button, Options button, Action buttons (Circle / Cross), R1 button, R2 button, Right Stick / R3 button
​[Left]​
PS button, Create button, Action buttons (Triangle / Square), L1 button, L2 button, Left Stick / L3 button
Sensing/ TrackingMotion Sensor: Six-axis motion sensing system (three-axis gyroscope + three-axis accelerometer)
Capacitive Sensor: Finger Touch DetectionIR LED: Position Tracking
Feedback ​Trigger Effect (on R2/L2 button), Haptic Feedback (by single actuator per unit)
PortUSB Type-C® Port
Communication​Bluetooth® Ver5.1​ 
Battery​Type: Built-in Lithium-ion Rechargeable Battery​

Horizon Comes to PlayStation VR2

One of the first games confirmed to be in development for the PlayStation VR2 platform is Horizon Call of the Mountain, co-developed by Guerrilla Games and Firespire. This original game is being built specifically for PS VR2, and is described as “open[ing] the doors for players to go deeper into the world of Horizon”.

Sam
Sam
Founder of The Otaku's Study. I have been exploring this labyrinth of fandom these last fifteen years, and still nowhere close to the exit yet. Probably searching for a long time to come.

See More...