As part of Star Citizen’s Alpha 3.12 build, which recently went live on game servers, the development team did another pass of space stations scattered around the Verse. While the interiors of these structures were a jumble of services randomly scattered around a bunch of hallways, the newest update to them introduces not only a bit more flow to navigating them, but also introduces brand new services accessible by elevator. While it lacks functionality at this time, one of these is a Cargo Services warehouse, which will surely be useful for haulers to collect and store resources ahead of long journeys. These photos are taken at Port Tressler, a Rest & Relax owned station above the planet of MicroTech, which serves as a trading hub.
In development by Cloud Imperium Games and their studios across North America and Europe, Star Citizen is being helmed by Wing Commander (1990s) creator Chris Roberts. The game has currently been in a long-term alpha phase with no confirmed release date. Despite this, the studio has raised more than $265 million USD through on-going crowdfunding. Please keep in mind should you decide to purchase towards Star Citizen, that this is an incomplete project and that you are pledging towards an extended crowdfunding campaign with no 100% guarantee of a finished product.
Take That (In-Game) Snap Daily Photo is an off-shoot of the Take That (In-Game) Snap article series, in which the first article focusing on Final Fantasy XIV was published earlier in 2020.
This looks at, celebrates and critiques how video game developers have implemented professional photography-like systems into their games. It will cover how the systems handle, just how accessible they are and, where applicable, how a modding community might be making these tools even better. With this Daily Photo spin-off series, I will be sharing individual photos from the games either covered or soon-to-be-covered in the series.