HomeVideo GamesNIS America Announce Plans for Omiya Soft / JAMWORKS' Card-Collecting Game Culdcept...

NIS America Announce Plans for Omiya Soft / JAMWORKS’ Card-Collecting Game Culdcept Revolt

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NIS America Announce Plans for Omiya Soft / JAMWORKS' Card-Collecting Game Culdcept Revolt 1Arguably one of the most surprising announcements to come from Nippon Ichi Software America’s recent press conference, the publisher have announced they will be releasing Culdcept Revolt on the Nintendo 3DS during Summer 2017. 

Developed by long-time series developers Omiya Soft and JAMSWORKS Co. Ltd, this is a game which merges mechanics from Card-Collecting, Board and Strategy games into one experience. The game in total will feature hundreds of new cards, many boards and multiplayer gameplay systems.

Some promoted features of the game are below:

Addictive Fantasy Gameplay – Jump into a match and lose yourself in a world of monsters, magic, and strategy as you navigate the board and summon monsters on your way to victory in this fast-paced, card-collecting fantasy!

Near Endless Strategy – Collect over 400 unique cards and develop your skills as you test your deck on new boards with new conditions, or return to favorites to hone your strategies.

Play Solo or Online – Discover the story of Culdcept with an engaging Quest mode, or practice with your decks in Solo Match. Once you’ve nailed down your strategies, challenge friends and strangers with up to 4-player Local Play or Online Play to discover new strategies, climb the leaderboards, and enjoy the excitement of unpredictable and fun matchups!

Customize Your Experience – Make your gaming personal by developing a deck to fit your gameplay style, and choose the perfect avatar and deck to represent your playstyle and personality!

To be localised into English, you can expect Culdcept Revolt to be released sometime on store shelves during Summer 2017.

Screenshots

 

NIS America Announce Plans for Omiya Soft / JAMWORKS' Card-Collecting Game Culdcept Revolt 10
Sam
Founder of The Otaku's Study. I have been exploring this labyrinth of fandom these last fourteen years, and still nowhere close to the exit yet. Probably searching for a long time to come.

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