Whether you still remember this by its original title (Shin Megami Tensei x Fire Emblem) or its new one, work has progressed on Tokyo Mirage Sessions #FE and the JRPG is finally set to launch on store shelves starting June 25 2016, exclusively on the Wii U. As with quite a few JRPG’s from Nintendo in recent years, gamers will have the option of two different editions. As with quite a few JRPG’s from Nintendo in recent months, interested gamers have the option of purchasing either a standard edition ($89.95) or a limited (Fortissimo) Edition ($119.95) of the game.
For those interested in the Fortissimo Edition (Pictured above), the extra $30 will net you an artbook, a six-track vocal selection CD, song lyric cards and stickers. It also includes a download code for all planned downloadable content. There are a total of three downloadable content packs currently in the works, which will include additional dungeon quests and costumes for several characters. The individual market price for each piece of DLC is currently unknown.
Developed by ATLUS, Tokyo Mirage Sessions #FE sets out to offer a tactical turn-based battle system which draws in elements from both Shin Megami Tensei and Fire Emblem series, and is complemented by a narrative rooted in modern-day Japanese culture. It claims to offer a “J-Pop twist”, and will feature real-life locations from Tokyo, recreated in-game.
About Tokyo Mirage Sessions #FE
Tokyo Mirage Sessions #FE follows a squad of Japanese teens, including high-school student Itsuki Aoi, his friend Touma Akagi, and aspiring pop idol Tsubasa Oribe. When a wave of evil Mirages attacks Tokyo and kidnaps Tsubasa, she and Itsuki fearlessly fight them off with the help of Fire Emblem characters Chrom and Caeda, eventually freeing themselves from the Idolasphere. When they return to the real world, they’re recruited by Talent Agency Fortuna Entertainment – secret defenders against the invading Mirages – and commit to destroying the evil once and for all.
As the story unfolds, players will explore dungeon-style Idolaspheres, each with a unique theme such as photography or television, where they’ll battle Mirages in richly strategic turn-based combat. Exploiting enemy weaknesses, inspired by Fire Emblem’s “rock-paper-scissors” weapon triangle system, deals extra damage and can lead to Sessions: combination attacks where teammates continue the onslaught to pile on the damage. Battle possibilities expand even further as combatants learn new skills and abilities, giving tacticians the ability to unleash spectacular special moves and devastate their opponents with strike after strike.