Home Video Games Steam Release of Hyperdimension Neptunia Re;Birth2 Brought Forward to Next Week

Steam Release of Hyperdimension Neptunia Re;Birth2 Brought Forward to Next Week

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Steam Release of Hyperdimension Neptunia Re;Birth2 Brought Forward to Next Week 1

Making an announcement which is quite surprising for any gaming company to make, Idea Factory International have confirmed that their Steam release of Hyperdimension Neptunia Re;Birth2: SISTERS GENERATION is not being delayed, but rather being brought forward to next week. The game will now be available for purchase via Steam starting Friday May 29 2015, with a 50% discount offered as a launch bonus for the first few days.

This PC release is a port of the original Re;Birth2 game which was developed for the PlayStation Vita. Although the content hasn’t really changed, it does come with 1080p visuals and likely the usual assortment of other Steam extras.

Official Synopsis for Hyperdimension Neptunia Re;Birth2: SISTERS GENERATION

20XX – Gamindustrifaces a dire crisis. Shops are boarded up, creators are overworked and starving, and death looms over all Gamindustrimen. But the CPUs refuse to let this be game over for their world! 

Gamindustri had severed its ties to the chaotic Lawless Realm long ago, and yet… Ever since the advent of ASIC – the Arfoire Syndicate of International Crime – morality has all but vanished. As much as 80 percent of all students are rumored to worship a being known as Arfoire. Parents, despite knowing it to be a poor deity to worship, have gone ahead and allowed their children to do so. Even the governing bodies of the world have turned a blind eye to it, rather than crush the crisis in its infancy. Well, basically, Gamindustri was pretty messed up, you guys. Ahem. 

Thus did Gamindustri fall into complete and utter disarray. Those who tire of living in this corrupt world are sent to wander the Gamindustri Graveyard, forever lost.

Steam Release of Hyperdimension Neptunia Re;Birth2 Brought Forward to Next Week 4
Sam
Founder of The Otaku's Study. I have been exploring this labyrinth of fandom these last fourteen years, and still nowhere close to the exit yet. Probably searching for a long time to come.

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