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Kinect Sports Rivals – From Science to Experience Development Diary and… a Premature Launch Trailer?

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I grew up playing games developed by Rare – from Banjo Kazooie and Diddy Kong Racing on the Nintendo 64 to even the Donkey Kong Land games on the Gameboy. It disappoints me a little to see that Rare have not returned to the genre of gaming I think they mastered so well, instead opting to do nothing but Kinect Sports games since 2010. Although to be fair…. I have pooled quite a number of hours into the two games released in the series so far and makes for some engaging family gaming.

Rare’s third iteration in the video game series if Kinect Sports Rivals which boasting a much more extreme theme in its promotional material is supposed to feature supots such as Wake Racing, Rock Climbing, Target Shooting and the classic bowling. Rather than simply promoting the game in their latest trailer / developer’s diary, the team at Rare show of the new Kinect technology on the Xbox One and how it should improve the gaming experience.

This is what they have to say on the video:

The new Kinect captures your likeness as a champion and the power of Xbox thrusts you into sporting events against friends, rivals and the entire world. Skill matters. Precision is rewarded. Small movements make big impacts. With online tournaments, head-to-head rivalries and a world full of, sports are reimagined to ignite your competitive spirit. The game learns how you and your friends compete, creating an ever-evolving network of rivals in the cloud. There’s a competitor in each of us just waiting to come alive. It’s You vs. the world.

Also in what could be considered a considerable typo error, the Xbox Youtube channel have also released what they are claiming to be the Launch Trailer for Kinect Sports Rivals. Considering that the game is for a console that isn’t even available to market yet… I would treat it as just a new trailer for the game.

Sam
Sam
Founder of The Otaku's Study. I have been exploring this labyrinth of fandom these last fifteen years, and still nowhere close to the exit yet. Probably searching for a long time to come.

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