Capcom were in attendance at this mornings Xbox One oriented press conference, with news that the formerly multiplatform series Dead Rising would be making the jump to the Xbox One exclusively – and seems to be omitting the usual shopping mall setting that has braced both Dead Rising 1 and Dead Rising 2. Instead, this game is set to take place three days after an outbreak in the city of Los Perdidos and reportedly ten years after the events of Dead Rising 2.
While being developed by Capcom, the game will be published exclusively by Microsoft themselves and comes with a brand new open world, a new protagonist who is under perhaps the biggest threat of any games in the franchise yet and plays host to a number of features.
Some of the promoted features of this game include:
Dark, open world.
A bigger open world than ever before in the Dead Rising series–bigger than the worlds of DR 1 and 2 combined. The Xbox One hardware will also allow for a more seamless experience, with fast load times and awesome next-gen visuals. Also expect lots more zombies on screen at a time, with vastly improved AI. You’ll have to be creative to stay alive here.
Vehicles also play a much bigger role than ever before, but you’ll still be vulnerable to the zombie threat when you’re behind the wheel.
Easy to play, hard to master.
The accessible pick-up-and-play joy of a DR game, with a new save system and ability to explore the world without time constraints. BUT! At the same time, you longtime DR folks will enjoy Nightmare Mode, which will bring us a return to classic DR rules, complete with countdown clock and other restrictions. More on Nightmare Mode to come, guys.
SmartGlass and Kinect integration.