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Interview with Witch Beam Studios on the Australian Gaming Industry – Interview Archives of...

A few months ago for a university assignment I wrote up an article titled "Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or a Waste of Money?", which looked at the benefits and issues...

Interview with Tin Man Games on the Australian Gaming Industry – Interview Archives of...

A few months ago for a university assignment I wrote up an article titled "Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or a Waste of Money?", which looked at the benefits and issues...

Interview with The Voxel Agents on the Australian Gaming Industry – Interview Archives of...

A few months ago for a university assignment I wrote up an article titled "Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or a Waste of Money?", which looked at the benefits and issues...

Interview with The Binary Mill on the Australian Gaming Industry – Interview Archives of...

A few months ago for a university assignment I wrote up an article titled "Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or a Waste of Money?", which looked at the benefits and issues...

Interview with Hitbox Team on the Australian Gaming Industry – Interview Archives of 2013...

A few months ago for a university assignment I wrote up an article titled "Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or a Waste of Money?", which looked at the benefits and issues...

Screen Australia’s Interactive Games Fund Sees $2.6 Million Shared Between 21 Indie Studios /...

For those who have already read my feature piece "Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or a Waste of Money?", you will be aware that the first funds were recently released by...

Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or...

https://www.youtube.com/watch?v=Bir0FNePzNU Some of the Australian developed video games that have been released over the years from the PS2 to current-gen eras My very first video game console was a Nintendo Game Boy, to be specific one of the original 1989 models...

Bye-Bye Polygons?

I don't have much knowledge about how graphical design in games  is overall done, instead of following the path of Information Technology I decided to take science as my university degree. However, for both those who enjoy the behind-the-scenes...