PlayStation Store Introducing Accessibility Tags for PlayStation 5 This Week

Sony Interactive Entertainment has confirmed that a global rollout of Accessibility Tags on the PlayStation 5’s PlayStation Store will be undertaken this week, with the effort of making gaming more accessible to all players.

Accessibility Tags provide game developers with the opportunity to offer detailed information on accessibility features in their games. Players can view a list of accessibility features by pressing the “Triangle” button on the game hubs of PS5’s PlayStation Store, if the selected game supports Accessibility Tags. The tags encompass a wide range of accessibility options, including visual and audio settings, DualSense controller options, difficulty settings, and online communication features such as chat transcription. In total, there are more than 50 tags to be available across six categories:

  • Visual accessibility features, such as clear text, large text, colour alternatives, audio cues and directional audio indicators. 
  • Audio features, such as volume controls, mono audio, screen reader and visual cue alternatives.
  • Subtitle and caption options, including subtitle size, clear captions, and large captions.
  • Control options, including button remapping, thumbstick sensitivity, and ability to play without button holds, rapid button presses or motion control.
  • Gameplay options, such as difficulty settings, skippable puzzles, simplified quick time events, and game speed.
  • Online communication options, such as text or voice chat transcription and ping communication.

Accessibility Tags on PlayStation Store for PS5 will gradually release for players this week. At launch a variety of games such as Days Gone, Death Stranding Director’s Cut, Ghost of Tsushima Director’s Cut, God of War, God of War Ragnarök, Gran Turismo 7, Marvel’s Spider-Man Remastered, Marvel’s Spider-Man: Miles Morales, Ratchet & Clank: Rift Apart, and Returnal will support Accessibility Tags. Although this do not appear to be a mandatory requirement for new and old games, Sony Interactive Entertainment claim to be “collaborating with a wide range of developers to implement this feature in their game hubs on PS5 in the coming weeks and months”.

For some gamers, this will likely have minimal effect. But for those who want to know that their accessibility requirements have been met by a developer/publisher, this is a great tool provided it see’s wide-spread adoption.

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