Emerald Plains Map is First Map Added to Tom Clancy’s Rainbow Six Siege in Three Years

For seven years now, Ubisoft has continued their post-launch updates for Tom Clancy’s Rainbow Six Siege, the game now available on the PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Windows PC, Amazon Luna and Google Stadia. But while new content has been released on a regular basis, what hasn’t been offered for the last three years is a new map. At least, until now. Ubisoft has confirmed the release of the Emerald Plains map in-game, which is now available to players on all platforms.

Below is what Ubisoft had to to say about Tom Clancy’s Rainbow Six Siege’s Emerald Plains map:

Experience the rolling hills of Northern Ireland in the Emerald Plains country club and private ranch. In the idyllic setting, players can explore the grounds to develop the best approach for their matches, whether it be risking a rappel through the skylight, taking advantage of the three interior stairs, or seeking cover beside the fireplace atrium.

The two floors inside Emerald Plains are distinct, with a modern bottom floor contrasting against the classic style of the manor’s upper floor, to emphasize clear call outs and orientation landmarks. Partially inspired by Bartlett and Border, these spacious rooms provide a large playground in this medium-sized map. Players can jump into Emerald Plains as part of Year 7 Season 1 Demon Veil with new Operator Azami. The new Defender is equipped with the game-changing Kiba Barrier gadget that repairs holes in walls and floors, offering a more mobile and versatile defensive approach.

Emerald Plains is not the only map scheduled to be released as part of Tom Clancy’s Rainbow Six Siege Year 7 development roadmap, with the dev team committed to offering ”┬ámore new maps, cross-play and cross-progression, continued efforts to encourage positive player behaviour with a Reputation System, new permanent game modes including Team Deathmatch, and many more updates”.

Sam
Sam
Founder of The Otaku's Study. I have been exploring this labyrinth of fandom these last fifteen years, and still nowhere close to the exit yet. Probably searching for a long time to come.

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