Made in Abyss to Be Adapted Into 3D Action RPG by Spike Chunsoft

Spike Chunsoft, the video game development studio behind franchises such as Danganronpa and Nine Hours, Nine Persons, Nine Doors has confirmed that their newest project will see them adapt the popular manga/anime franchise Made in Abyss into a 3D Action RPG. Titled Made in Abyss: Binary Star Falling into Darkness, the game will be made available on the PlayStation 4, Nintendo Switch and PC (via Steam) sometime in 2022. Spike Chunsoft will serve directly as North American publisher, while Numskull Games will handle distribution in PAL territories.

In the 3D Action RPG, Made in Abyss: Binary Star Falling into Darkness, the player descends into the world of the Abyss and grows through their experience in its depths. The player can relive the experience of the anime in story mode as well as explore an original story supervised by the series author, Akihito Tsukushi. The goal is to ensure that the “dark fantasy elements […] remain true to the unique flavor of the original work”.

Made in Abyss to Be Adapted Into 3D Action RPG by Spike Chunsoft 1

It is unknown whether Spike Chunsoft will aim to offer an English dub with the game and perhaps retain the anime’s voice cast, but event scenes have been confirmed to be at least voiced by the show’s original Japanese voice cast.

Made in Abyss: Binary Star Falling into Darkness‘ original story takes place many days after Riko and Reg depart for the Abyss. The world’s sole remaining, unconquered chasm, the Abyss, is the stage where many adventures are born…and disappear. Those who appear in these stories are mesmerized by the power of the Abyss and aim for the bottom of the netherworld. The story about to be told is of the adventures of a nameless Cave Raider in the Abyss…

With Made in Abyss: Binary Star Falling into Darkness still not due to arrive on store shelves until next year, expect to hear more about the game in the coming months. In the interim, you can view some preview screenshots below!

Sam
Founder of The Otaku's Study. I have been exploring this labyrinth of fandom these last fourteen years, and still nowhere close to the exit yet. Probably searching for a long time to come.
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