EVE Online Native MacOS Client to Launch in First Half of 2021

CCP Games has this morning announced that a native macOS Metal-powered client for EVE Online will be made available to players in the first half of 2021. Their development efforts according to them are “fully focused on enabling native support for macOS Big Sur and Apple’s powerful graphics processing framework, Metal”.

Live public testing of this client is due to commence in Q1 2021, with the full experience to be formally rolled out on the Mac in the first half of 2021.

CCP Games has always strived to deliver the best possible experience for our players. By bringing EVE Online natively to macOS, we are continuing that journey in ensuring that our definitive sci-fi MMO will have a home on the Mac far into the future.

Hilmar Veigar Pétursson – CCP Games’ CEO

By building natively for macOS Big Sur, we’re able to further improve the technology foundation upon which EVE Online is built. Through the Metal API and other developer tools provided by Apple, we have been able to better utilize system resources to bring beautiful visuals, features and performance gains to the Mac, which is key to providing an enjoyable gameplay experience on the native macOS EVE client.

Sveinbjörn Magnússon, Executive Producer on EVE Online

EVE Online is a free-to-play multiplayer science fiction game which has been running since 2003 across a singular game universe of galactic proportions. Known for its record-breaking in-game battles, diverse playstyles and freedom for players to align themselves more towards good deeds or chaotic actions – you can download the game for free HERE and start your journey today. EVE Online is funded by a premium subscription service, and a small number of other premium perks.

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