The Consolidated Outland Nomad

Imagine the versatility of a medium-sized, multi-purpose freighter packed into a compact frame. Imagine a ship designed for lone pilots finding their way across a galaxy teeming with possibilities.

The Nomad is ready to go anywhere and do anything – the perfect solution for anyone yearning to start a brand-new adventure.

Consolidated Outland

Outside of creating the Mustang line of starter ships, for the longest time, Consolidated Outland might not have been considered a major player in the ship manufacturing space in Star Citizen. At least, this was the case at first. In recent years the story behind the company and its ship offering has been expanded upon. This started with CO expanding their range on the opposite side of the ship spectrum, the Pioneer, a Capital Class ship providing much of what someone would need to build an outpost. Now with IAE 2950 upon us, they have returned to their origins by offering a second starter craft – the Nomad.

Starter Crafts in Star Citizen tend to be small, functional vehicles with particular niches and are capable of getting you and a small amount of cargo from Point A to Point B. The Consolidated Outland shakes this tradition up by offering a much larger craft, with ample living quarters for one, with its niche being a cargo transporter. The catch is, as you will see from the image below, is that the cargo bay is not fully enclosed. While your gravity systems will ensure the cargo won’t go flying off, it likely means that more fragile items might not survive the journey…

In development by Cloud Imperium Games and their studios across North America and Europe, Star Citizen is being helmed by Wing Commander (1990s) creator Chris Roberts. The game has currently been in a long-term alpha phase with no confirmed release date. Despite this, the studio has raised more than $300 million USD through on-going crowdfunding.


Take That (In-Game) Snap Daily Photo is an off-shoot of the Take That (In-Game) Snap article series, in which the first article focusing on Final Fantasy XIV was recently published. This looks at, celebrates and critiques how video game developers have implemented professional photography-like systems into their games. It will cover how the systems handle, just how accessible they are and, where applicable, how a modding community might be making these tools even better. With this Daily Photo spin-off series, I will be sharing individual photos from the games either covered or soon-to-be-covered.

Sam
Sam
Founder of The Otaku's Study. I have been exploring this labyrinth of fandom these last fifteen years, and still nowhere close to the exit yet. Probably searching for a long time to come.

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