Nippon Ichi Software America have shared new information about Grand Kingdom, Spike Chunsoft’s JRPG which is set to arrive on store shelves in June.
In Grand Kingdom there will be four separate class types: Melee, Ranged, Magic and Specialist. The first three are considered “Basic” classes, and work on a rock-paper-scissors mechanic where Melee > Ranged, Ranged > Magic and Magic > Melee. Specialists on the other hand fall outside this system, and have individual abilities which might prove valuable in battle but are more specialised and limited in terms of flexibility.
Each class type is further broken down into classes, each of which have something a little bit different to offer in terms of weaponry, skills and use in battle. Each class type is broken down into various classes, each of which offer something a little bit different in battle. For example, Melee classes include fighters, lancers and blacksmiths; ranged classes include hunters and gunners; magic classes include witches and arcanists and specialist classes include medics and dragon mages. Each class will have its own appearance differences, weapons and more.
Some of these classes can be seen in the screenshots below.
Developed by Spike Chunsoft and handled internationally by Nippon Ichi Software America, Grand Kingdom will launch on June 21st in North America, and a few days earlier in PAL regions starting June 17th. The game has been developed for the PlayStation 4 and PlayStation Vita.