Providing a new update for their first-person shooter, 2K Games and developer Turtle Rock Studios have announced that the Gorgon monster is now playable in Evolve. Described as a “cunning and ghastly Monster”, playable access to the Gorgon can be purchased individually or as part of the Hunting Season 2 DLC which also includes which also includes Lennox (Assault class), Jack (Trapper class), and two additional Hunter characters. All content in Hunting Season 2 will be released by March 2016.
Official Description for Gorgon
Gorgon is a sly and hideous killer that enjoys watching her prey struggle. Gorgon makes up for her small health and armor pool with ranged attacks that deal damage over time and can be especially effective when stacked onto a single opponent. Gorgon uses her Web Sling traversal method to quickly pull herself across the map and allows her to stick to walls to hide and ambush unsuspecting Hunters. Gorgon’s abilities include:
- Acid Spit – coats a target in burning acid and can be sprayed onto the environment, making areas too dangerous for Hunters to cross;
- Web Snare – slows a target’s movement and deals damage, making Hunters easy prey for additional attacks;
- Spider Trap – can be deployed at range, snatching Hunters and slowly digesting them while carrying them away;
- Mimic – is a glowing husk that Gorgon sheds and controls remotely that traverses, melee attacks and detonates manually like a remote controlled bomb.
Adding to this announcement, 2K Games and Turtle Rock Studios have also announced that two free character adaptations will join the Evolve lineup in the coming weeks. Similar to the previously released Meteor Goliath, these adaptations provide an alternate character variant that combines new looks, effects, audio and gameplay into unique new playable Hunters. The first new adaptation is Blitz Markov, who trades damage reliability for increased damage potential which grows over time. The second is Rogue Val, who excels at keeping multiple teammates healed at short range. She also increases her damage output, at the cost of decreasing healing range and item range.
For more information on the character adaptations and the recent update, check out the official Evolve Blog.





