After dedicating another year to the ‘Definitive Edition’ of Tomb Raider on the new range of current generation consoles, Square Enix and Crystal Dynamics have announced new instalments in the renown Tomb Raider franchise. One of these is Rise of the Tomb Raider which they proclaim will “redefine survival action” during the Holiday season of 2015.
In her first adventure, Lara Croft was forged into a true survivor, but only managed a glimpse into a darker and secret world. In her next journey, Lara must use her survival skills and wits, learn to trust new friends and ultimately accept her fate as ‘Tomb Raider’. This new instalment is set to build upon the formula of previous games, and will feature Camilla Luddington once again as Lara Croft. She and the rest of the characters will be lead by writer Rhianna Pratchett as a key member of the writing team, which they hope will “craft a story that delves into Lara’s inner turmoil and motivations” in her second major journey since the series’ reboot.
Darrell Gallagher | Head of Product Development and Western Studios at Square Enix
With the power of the new generation, and our proprietary Foundation engine, our high octane action moments will be even more epic. Multiple locations around the world will be filled with exploration spaces that are some of the most beautifully hostile places on earth and over three times larger than we could achieve before. Our digital actors will rival CG quality, and after hearing the cry from our fans loud and clear, we will put the tombs back into Tomb Raider, all in our gritty Survival-Action style.