HomeVideo GamesVertiginous Golf Set to Hit Steam Early Access From Tomorrow

Vertiginous Golf Set to Hit Steam Early Access From Tomorrow

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Vertiginous Golf is just your ordinary run of the mill “Steampunk Physics-Based, First-Person, Exploratory Mini-Golf” video game. Of course, given that this is a genre I have never before seen before on the market it also makes it the very best of the genre. This is one of the more exciting indie games I have had the opportunity to check out in recent months, and while a review is not up yet, you can check Vertiginous Golf out for yourself when it hits Steam Early Access from tomorrow.

Vertiginous Golf is a physics-based, first person exploratory mini-golf game, set in an alternate, steampunk-infused world where life on the ground is enveloped in permanent smog, constant darkness and never-ending rain. Players chip and putt their way around courses floating high above the clouds with complex machinery and Victorian-era décor, as they slowly discover what the hell is going on in this peculiar place.

The  Steam Early Access build, launching today, includes several significant updates from the previously available beta. Most notable is an all new after touch mechanic, where players can use a tiny jewel-encrusted mechanical beetle to apply post-swing spin to their ball. Other additions include more holes, controller support and an improved tutorial, along with adding analogue controls for the mouse and keyboard. The developers are committed to adding new content every couple of weeks with major feature updates planned every month between now and its tentative Q3 2014 official launch. Members of the game’s community will get to determine the priority of these major features such as online multiplayer, customisation, a course editor and Oculus Rift support.

Paul Barnes | Director at Kinelco

We really want to bring our community into the process as much as possible. I’m particularly excited to see what they contribute to the fictional universe of the game and for fans to be able to see something they have come up with in the final game.

Chris Wright | Managing Director of Surprise Attack Games

As an indie label we’re not cash-rich like a big publisher so we have to get creative. It’s clear to us that engaging and empowering your community is a huge weapon in the indie marketing arsenal. Vertiginous Golf is our first game where we are trying to involve the fans as much as possible. Our next step is to figure out how we can be just as transparent and open as a publishing label.

Sam
Sam
Founder of The Otaku's Study. I have been exploring this labyrinth of fandom these last fifteen years, and still nowhere close to the exit yet. Probably searching for a long time to come.

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