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CCP Games Launch “True Stories from the First Decade” Campaign For EVE Online

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CCP Games, the driving force behind EVE Online have today launched a new campaign titled True Stories from the First Decade, which in the lead-up to EVE Online’s 10th anniversary on the online game market aims to discover, gather and then feature the greatest player stories from the title. It is to serve as an integral part of this years celebrations which peak during the annual EVE Fanfest (April 25-27) as well as the big day on the 6th March.

The True Stories website accepts player anecdotes from all active EVE subscribers and relies on an open story debate and a participatory voting system to bring the most vivid and popular stories to the forefront. All submissions will be preserved as part of the history of EVE, and some will be used as inspiration for future transmedia projects such as books, comics, TV and film initiatives set within the EVE Universe and developed by CCP and its partners.

From the years of persistent history of spaceship warfare in EVE Online to the newly added mercenary battles of DUST 514, the players of the EVE Universe are placed at the center of the “sandbox” game design and single game server, with human interaction driving conflict and cooperation. The games have few limits set on how players turn their imagination into action and have produced some of the most consistently interesting stories in gaming over the years, from massive investment betrayals to spontaneous thousand-person fleet battles and from carefully orchestrated assassinations to month long wars ending with expert diplomatic manoeuvres.

Torfi Frans Olafsson | Creative Director of the EVE Universe Intellectual Property Group

Our players have entertained EVE’s followers for ten strong years, coming up with the most unique, inventive ideas and then acting them out amongst the stars. They are the backbone of this game universe and we are proud to celebrate their stories both big and small.

In true EVE fashion, players can tag characters, corporations, alliances and solar systems in order to add context and permanence to the events they describe, echoing the truths that reputation is of utmost importance in a shared society such as EVE and that each decision a player makes could have consequences ripple well into the future. The inaugural drive for True Stories will be available for submissions until the 1st May 2013, when voting will open. Voting will last for two weeks. After that, the player with the highest-ranked story will receive a trip to Iceland for two, to visit CCP’s headquarters and experience Iceland first hand.
So…. got a story to tell about your experience on EVE Online? Head HERE.

Sam
Sam
Founder of The Otaku's Study. I have been exploring this labyrinth of fandom these last fifteen years, and still nowhere close to the exit yet. Probably searching for a long time to come.

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