HomeVideo GamesTwo More Characters and New Stage Confirmed for Playstation All-Stars Battle Royale

Two More Characters and New Stage Confirmed for Playstation All-Stars Battle Royale


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Despite the recent announcement by the team at Superbot Entertainment that they have ended their ties with Sony Computer Entertainment, it doesn’t mean that support for Playstation All-Stars Battle Royale were severed along with it…. after all it has the word Playstation in the title right?

Seth Killian, Lead Game Developer at SCE’s Santa Monica Studio took to the Playstation Blog recently and formally announced that Isaac Clarke from Dead Space and Zeus from God of War will be making an appearance as playable fighters.


On Zeus:

As you might remember, Zeus is kind of an arrogant jerk, but one thing you can say for him is that he does not mess around. As King of the Gods, he’s a big guy, used to getting his way, and he hits HARD. Of course he’s got some cool combos, but his primary offense is centered around fewer, but more powerful strikes that generate a ton of AP and send enemies flying. He can power up virtually all of his attacks into a “charged” version with all kinds of new effects, giving him one of the biggest move lists in the game. Super-armored rushing punches, a clone move, teleports, and lightning bolts–lots and lots of lightning bolts. Your best bet against Zeus is to stay on his good side (aka behind him), or far away.

His level 1 is a giant Lightning Clap that lacks range but has a great area of effect. Level 2 lets Zeus take to the skies and fly anywhere before exploding in a deadly lightning storm. His level 3 “Wrath of Zeus” takes you to Olympus to fight a godlike 100-foot tall Zeus, and in true boss-fight form, he can wipe out half the screen with a single strike.


On Isaac

Through a combination of playtesting and staying true to his original series, Isaac emerged over the course of development as a strong mid-range fighter using the unique weapons and Kinesis/Stasis abilities you’ll recognize from the Dead Space series (think somewhere between Drake and Jak, with a lot of twists). He has some very interesting long-range options (the Bouncing Bola acts like sniper rifle that bounces off of walls, getting more powerful with each bounce) and he’s got some great moves up close, but just as in Dead Space, he’s at his best keeping foes safely out of his face. He can advance or retreat while firing his trusty Plasma Cutter, toss proximity mines, use Stasis attacks to freeze opponents, or spin slowly moving Ripper blades at enemies with a blast of Kinesis torque.

His level 1 super fires a supercharged stasis burst and then overloads his Plasma Cutter, which can be aimed anywhere, even at very long range. His level 2 super overloads his Kinesis module creating a bubble that launches nearby enemies away at “terminal” velocity, and Isaac’s level 3 takes you into space where he blows the airlock, sucking everyone into space for a quick game of something like “Asteroids” where Isaac flies around blasting opponents and space debris into dust.


In addition to the announcement of two characters, they have also confirmed the planned release of a brand new stage titled “The Graveyard”, which as most stages is a hybrid of two games – in this case MediEvil and The Unfinished Swan. Two very different games which seems like they will offer two very different visual experiences backed into the one stage.

Zeus and Isaac will be available for free, bundled with God of War: Ascension (At least in North America). For everyone else the characters will be available on the Playstation Network for $4.99 each with no early download freebies as the previous two characters.

Founder of The Otaku's Study. I have been exploring this labyrinth of fandom these last fifteen years, and still nowhere close to the exit yet. Probably searching for a long time to come.

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