HomeVideo GamesGravity Rush Now Available on the Playstation Vita

Gravity Rush Now Available on the Playstation Vita

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Gravity Rush Now Available on the Playstation Vita 1

Gravity Rush Now Available on the Playstation Vita 2
↑ This is the cover you will be looking for!

Sony Computer Entertainment have today announced that their anticipated Playstation Vita release of Gravity Rush is now on store shelves across Australia and a number of other locations around the world. Gravity Rush follows the story of a young girl, Kat, as she attempts to thrive in a world that’s crumbling around her. Struggling to regain her lost memories in a world unravelling before her eyes, a chance encounter with a mysterious black cat gives her the power to control gravity. A gravity storm is coming and as the world changes around her, Kat must harness these new found powers to go up against an unknown evil and take care of the fate of her people which has now fallen into her hands. Throughout her journey, Kat travels through vibrant environments and discovers just how powerful she can be!

The game is a free-roaming action adventure that allows you to utilize a number of phenomenal powers which will allow you to jump between buildings, fly through shadows and perhaps most importantly…. bend gravity to your whim and perform acrobatic feats.

The following are a few features of the game they are promoting:

– Move the world around you – manipulate gravity to help you move around each open world, shifting your perspective and the action to complete dozens of missions spanning several worlds.
– Full motion control – use the PlayStation Vita gyro sensor to control gravity. Use the touchscreen to quickly react to shifting surroundings and dodge enemy attacks.
– Graphic novel storytelling – experience beautiful graphics brought to life through OLED technology, delivering crisp and vivid colours.
– Expansive open world – using the Gravity Change mechanic, freely explore the vibrant environments.

Sam
Sam
Founder of The Otaku's Study. I have been exploring this labyrinth of fandom these last fifteen years, and still nowhere close to the exit yet. Probably searching for a long time to come.

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