A return of the Take That (In-Game) Snap series? After an approximate year-long hiatus, I have gotten that photographic itch once again, and started diving into different games and software to capture some interesting screenshots once more.
Starting with...
For many years in the virtual-world social community platform Second Life, many of the best user-created content has been locked behind gacha mechanics. In individual retail stores and shopping events, players would spend a small sum of money (Often <$L...
Once a relic from the early days of the online social universe Second Life, developer Linden Labs last year made surnames available to all users for a premium price of $40.00 USD or local equivalent. Users are not given...
After seventeen years active in the online space with their flagship virtual communications platform Second Life, new changes will be coming to Linden Research (more commonly known as Linden Lab) in the future. Linden Research announced last week that they...