After a year and a half in Early Access, Wizdom Academy is ready for its full launch. Independent studios Kipwak Studio and Lake On Fire have announced that the magical school management sim will release in version 1.0 on Monday 16 November 2026.
Players take on the role of Headmaster, tasked with building up a school for wizards. That means designing classrooms, expanding the castle one floor at a time, recruiting students and teachers from around the world, and managing staff and resources. Mana reserves need to be maintained, and the demands of the Directorium have to be met, all while dealing with the unexpected problems that come with running a school full of aspiring wizards.
Students are central to the game. Each has their own personality, traits and potential destiny, and players can follow them as they attend classes, develop their abilities and move from apprentices to skilled wizards. With more than 100 traits and over 50 Destinies, students can take very different paths, and some may even return to the academy to continue their studies before graduating. How each one turns out depends on their own successes and failures, as well as the Headmaster’s choices.
There is also a wider world to deal with. Players can send professors on expeditions, interact with villages, contend with rival academies and make decisions that affect their school’s reputation. Alongside all of this runs a mystery, as the Headmaster searches for the Wizdom and tries to uncover the cause of the mana droughts affecting the magical world.
The game is designed to be replayed, with challenges to complete, Legacies to unlock and different maps to try. Each new playthrough offers a choice of enchantments that encourage different strategies, and villages each have their own profiles and inhabitants, which changes what each expedition brings.
You can read our review of Wizdom Academy’s early access version HERE.
