Resident Evil Requiem Gameplay Details And More Revealed During Showcase

Following the recent Resident Evil Showcase, new information regarding the upcoming title Resident Evil Requiem has been released. The presentation provided a deeper look at the gameplay loops for the dual protagonists, plot details regarding the narrative, and a suite of merchandise collaborations ahead of the game’s worldwide launch on 27 February 2026.

Resident Evil Requiem features two protagonists, FBI analyst Grace Ashcroft and returning DSO agent Leon Kennedy. Players will have the ability to swap between first-person and third-person perspectives at any point during gameplay to suit their preference for immersion or action. The narrative centers around the keyword “Elpis,” which reportedly connects the death of Grace’s mother, Alyssa Ashcroft, to Grace’s personal history and Leon’s current mission. Players will need to investigate these connections to uncover the truth behind the events of the game.

The two characters are set to offer distinct gameplay styles. Leon Kennedy’s sections focus on his experience with firearms and hand-to-hand combat while investigating a series of suspicious deaths. His combat capabilities include wielding various weapons, parrying enemy attacks, and utilizing a new hatchet for close-quarters manoeuvres. The showcase also demonstrated Leon’s ability to use enemy weapons, such as chainsaws, against opponents and perform finishing moves.

Alternatively, Grace Ashcroft’s scenario begins in a zombie-overrun sanatorium and leans heavily into survival horror elements. Her gameplay emphasizes resource management, limited carrying capacity, and avoiding combat when necessary. Grace utilizes a device to craft items using infected blood and wields a custom weapon known as the Requiem assault revolver. Due to limited ammunition, this high-power weapon is positioned as a last resort.

  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 1
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 2
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 3
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 4
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 5
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 6
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 7
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 8
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 9
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 10
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 11
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 12
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 13
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 14
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 15
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 16
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 17
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 18
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 19
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 20
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 21

The showcase also detailed specific enemy behaviours. Zombies in Requiem retain fixations on their pre-infection lives, such as a chef mimicking cooking actions or a janitor polishing mirrors. Different difficulty settings were outlined during the presentation. A Casual mode offers aim assist and higher player health. Alternatively, the Standard Classic mode increases tension by requiring Ink Ribbons for saving progress during Grace’s sections, placing a higher demand on resource strategy.

Two major commercial collaborations were announced alongside the gameplay reveal. Watchmaker Hamilton has designed two limited-edition timepieces replicating those worn by the characters in-game: the Khaki Field Auto Chrono (Leon) and the Pan Europ Automatic (Grace). These watches are limited to 2,000 units globally and will be available for purchase on the game’s launch date, 27 February 2026. Additionally, a partnership with Porsche was revealed. This collaboration involves a custom Porsche Cayenne Turbo GT, modified via 3D printing technology to fit the game’s aesthetic. This vehicle will appear in-game as Leon Kennedy’s primary mode of transport.

In terms of physical collectibles, 1/6 scale figures of both Grace and Leon are set for release this fall. These figures are designed to be displayed individually or combined as a set and are compatible with figures from previous Collector’s Editions. Nintendo users will see specific hardware releases, with a special edition Resident Evil Requiem Nintendo Switch 2 Pro Controller launching on release day. It features a gunmetal-inspired black design. Furthermore, Grace will become the first character from the franchise to receive an amiibo figure, which is scheduled for release in Summer 2026.

Resident Evil Requiem is set for release on the PlayStation 5, Xbox Series X|S, Nintendo Switch 2 and PC starting 27 February 2026.

  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 22
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 23
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 24
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 25
  • Resident Evil Requiem Gameplay Details And More Revealed During Showcase 26

More Recent Posts

PlayStation Plus Monthly Games Locked in for...

Sony Interactive Entertainment has locked in three new additions to the PlayStation Plus Monthly Games line-up for this month,...

Wuthering Waves Version 3.7 Goes Live With...

Wuthering Waves Version 3.7 is live with Hsin, new Mengzhou quests, Main Quest Replay and team setup improvements. Suoming arrives in Phase II.

Way of the Hunter 2 leaves Early...

Way of the Hunter 2 is out on PC, PS5 and Xbox Series X|S, bringing two hunting grounds, co-op, a tracking dog and plans for eight first-year DLCs.

Call of Duty: Modern Warfare 4 PC...

Call of Duty: Modern Warfare 4’s PC trailer outlines display support, upscaling, mouse input and security features ahead of its 23 October launch.

Diablo Immortal’s Spawn crossover brings new events...

Diablo Immortal’s Spawn collaboration is live until 1 November, with two gameplay events, a Malebolgia battle, themed cosmetics and Legendary Gem rewards.

Synduality: Echo of Ada to Go Fully...

The destined fate of many online service games is ultimately to become inaccessible as interest wanes and there isn't...

The Witcher 3: Wild Hunt – Remastered...

The Witcher 3: Wild Hunt Remastered is now available on PC, PlayStation 5, Xbox Series X|S and Nintendo Switch...

Ace Combat 8: Wings of Theve

While many long-running game series enjoy numerically incrementing titles, few manage to make it to a number as high...