As a long time user of the RPG Maker XP series (Yes, I converted to the legitimate English release once it was released), my original impressions of RPG Maker VX were to completely ignore it as they chose to...
In the first part of the Hyperdimension Neptunia series (Aka. Chou Jigen Game: Neptune), the gamer was able to have a certain level of customization over their characters and their skills - Namely the ability to name combos, customize the attack...