HomeVideo GamesDeveloper Little Worlds Launches '#KickFailer' Attempt to Save Studio

Developer Little Worlds Launches ‘#KickFailer’ Attempt to Save Studio

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First of all, it is not a mistake that this post has been upgraded to a featured article despite not being a review or exclusive article. One of the brilliant things I find about smaller, independent studios is the wealth of unique titles that can cater to a variety of different markets. But after ten years of producing games for multiple platforms, Little Worlds Studio have been finding things a little bit tough and are making one last ditch effort to keep their 13-staff studio afloat.

This effort involves their new #Kickfailer initiative, where they are encouraging people to download their new free-to-play iOS / Android puzzle game Mana Crusher and to contribute funds through in-app purchases if they decide it is worth it. Should they manage to make enough funds through this campaign, we can hopefully expect to see more from the studio in the future. If not… their family of thirteen will risk being split apart after ten years.

In a bid to encourage people to download and purchase through their game, they are offering the following based on the number of downloads they receive:

– 1,000 Downloads: The 13 developers will go out for a filling and nutritious meal at their nearest fast food restaurant (a kind of “Last Supper”).

– 10,000 Downloads: Every player account will be credited with 10,000 Clovers.

– 100,000  Downloads: A new character will appear in the game: the Little Worlds white wolf.

– 1,000,000 Downloads: The game artists will create 10 new in-game characters based on requests from players.

– 10,000,000 Downloads: The studio will host a big costume party with everyone dressed in cosplay based on the game’s characters. Everyone who donated is welcome to attend.

– 100,000,000 Downloads: The developers will spend a night in prison on your behalf

You can download the game through either Google Play or the iOS App Store.

Sam
Sam
Founder of The Otaku's Study. I have been exploring this labyrinth of fandom these last fifteen years, and still nowhere close to the exit yet. Probably searching for a long time to come.

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