HomeVideo GamesTales of Symphonia Chronicles – Presea Combatir Character Trailer

Tales of Symphonia Chronicles – Presea Combatir Character Trailer

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symphonia_chara_img_preseaAs has been the case in the last few weeks, Namco Bandai have recently launched another new character trailer for the Tales of Symphonia side of their upcoming “Tales of Symphonia Chronicles” collection. This trailer focuses on Presea Combatir (プレセア・コンバティール), another one of the party members who will be joining Llyod and the others on their journey.

Along with Genis Sage, Presea is the youngest party member in the game at the age of 12. Despite being slightly small for her age, she is employed as a woodcutter in place of her sick father and wields an Axe in battle. Although she is small and slender, she manages to heft with ease a heavy axe that most adults would struggle to lift. This is possible due to the special Exsphere that she has equipped. This special Exsphere, however, suppresses Presea’s humanity — she does not display any sort of emotion at all.

Tales of Symphonia Chronicles for the Playstation 3 is a HD collection consisting of Tales of Symphonia originally for the Nintendo Gamecube and Tales of Symphonia: Dawn of the New World originally released on the Nintendo Wii. This is set for release in early-2014, before Namco Bandai’s planned release of Tales of Xillia 2.

Sam
Sam
Founder of The Otaku's Study. I have been exploring this labyrinth of fandom these last fifteen years, and still nowhere close to the exit yet. Probably searching for a long time to come.

1 COMMENT

  1. I just find it bizarre how Namco is releasing this exclusives on PS3. I mean, great for Sony gamers (I game on PS3 mostly, and have been enjoying Tales of Xillia since it launched in the US this past August), but this is basically “Nintendo’s Tales”. People associate Symphonia with Nintendo consoles, and it sold really well on the Gamecube — no small feat, considering it’s small install base.

    Namco’s a pretty good supporter of the 3DS & Wii U so far, bringing stuff like Ridge Racer, Tekken, Ace Combat, and others to those platforms, in addition to developing the next Smash Bros. for them; so why would they not support ’em here? This really should launch on both HD consoles. I feel bad for Nintendo; I get why a ton of publishers don’t bother with Wii-U support, but in this case, it just doesn’t make sense to me.

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