HomeVideo GamesHyperdimension Neptunia Re;Birth2 Launches on Steam for PC

Hyperdimension Neptunia Re;Birth2 Launches on Steam for PC

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Following their PlayStation Vita release of the game earlier this year, Idea Factory International have confirmed that Hyperdimension Neptunia Re;Birth2: Sisters Generation is now available for purchase as a PC port via the Steam digital download service. Following a similar story to that of Hyperdimension Neptunia Mk2 (PlayStation 3 – Published internationally by Nippon Ichi Software America), this game will see you take control of Nepgear and the CPU Candidates, as they seek to rescue their older sisters who have been captured by Arfoire.

For the first week of launch, Idea Factory International are offering Hyperdimension Neptunia Re;Birth2 at a 50% discount ($29.99 –> $14.99 USD). Purchases can be made directly through Steam. Like other PC ports done by the publisher, there are no currently announced plans to do a retail release of the PC port.

Official Synopsis of Hyperdimension Neptunia Re;Birth2: Sisters Generation

20XX – Gamindustrifaces a dire crisis. Shops are boarded up, creators are overworked and starving, and death looms over all Gamindustrimen. But the CPUs refuse to let this be game over for their world! 

Gamindustri had severed its ties to the chaotic Lawless Realm long ago, and yet… Ever since the advent of ASIC – the Arfoire Syndicate of International Crime – morality has all but vanished. As much as 80 percent of all students are rumored to worship a being known as Arfoire. Parents, despite knowing it to be a poor deity to worship, have gone ahead and allowed their children to do so. Even the governing bodies of the world have turned a blind eye to it, rather than crush the crisis in its infancy. Well, basically, Gamindustri was pretty messed up, you guys. Ahem. 

Thus did Gamindustri fall into complete and utter disarray. Those who tire of living in this corrupt world are sent to wander the Gamindustri Graveyard, forever lost.

Sam
Sam
Founder of The Otaku's Study. I have been exploring this labyrinth of fandom these last fifteen years, and still nowhere close to the exit yet. Probably searching for a long time to come.

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