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Conception II: Children of the Seven Headed Internationally on Playstation Vita, Nintendo 3DS

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Conception SS (1)

Remember that mysterious teaser website previewed by ATLUS USA a couple of days back? Turns out that ATLUS USA is teaming up with Spike Chunsoft to localize and publish Conception II: Children of the Seven in North America during Spring 2014. While they are completely skipping the first game in the series released a year or so ago in Japan, the publisher has confirmed that the storyline is standalone and will be available on both the Playstation Vita and Nintendo 3DS gaming consoles.

In Conception II, players take on the role of a young man beginning his training as a Disciple – a human gifted with the divine powers of one of the Star Gods, and one of the few who can fight the monsters that plague the world. These monsters emanate from the Pandora Labyrinth, which births these abominations at a prodigious rate. Worse yet, the Pandora Labyrinth is beginning to spawn labyrinths of its own, so it’s up to the Disciples to put an end to it. And even worse than that, a Star God’s power only resides within a human until the age of 18 and the need for new Disciples is at an all-time high. Meaning Disciples will have to combine their powers to “create” Star Children who can fight for them in battle. Let’s put it this way… it brings a new meaning to the phrase “after-school activities”.

But don’t worry, childbirth has a completely different meaning when it comes to “Star Children”.

No PAL region publisher has been confirmed for the RPG yet, however if the past is any indication it is only a matter of time until Nippon Ichi Software America announce their plans for the series.

Conception SS (2)

Some promoted features of Conception II include:

No Child Labor Laws: In addition to the protagonist and his fellow students bravely entering the Labyrinths, you must combine your powers with other Disciples to give life to Star Children, ethereal beings that can fight in battle. But, like regular children, it’s important to make sure they’re strong enough to face monsters from beyond the veil of sanity in battle. 

No Monogamy For You, Player: The protagonist has opportunities to strengthen his bonds with seven key heroines throughout the game. Not only does this help you create stronger Star Children, but the girls become more formidable as well, making them reliable partners in battle… and other places. 

Assume the Position: Monsters in Conception II all have weak spots, and their vulnerabilities are revealed based on the direction characters attack from. Colored arrows help the Disciples see which direction will cause the most damage when attacked. The order your party takes action will depend on your choices and each character’s agility. Understanding the turn system and finding the best location to attack from will bring about swift and decisive victory. 

Getting Chained Down: Another key system in Conception IIis the Chain Drive, a meter that slowly builds during combat. When it reaches climax, a monster will be chained down, slowing it dramatically. This opens the enemy up for major damage.

Sam
Sam
Founder of The Otaku's Study. I have been exploring this labyrinth of fandom these last fifteen years, and still nowhere close to the exit yet. Probably searching for a long time to come.

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