HomeVideo GamesAssassin's Creed Chronicles: China Launches Today on Current Generation Platforms

Assassin’s Creed Chronicles: China Launches Today on Current Generation Platforms

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Ubisoft have today confirmed that the first of three Assassin’s Creed spin-off games developed by Climax Studios, Assassin’s Creed Chronicles: China, will available for purchase from today on the PC. This will be followed by a subsequent release on both the PlayStation 4 and Xbox One tomorrow. Irrespective of platform, the game will be digital-download only through each consoles respective digital download platform.

Nowhere near the scope of the core game’s, each of the three Assassin’s Creed Chronicles instalments (China, India and Russia) will be 2.5D, although will retain some core concepts present in other titles.

In 16th-century China the recently appointed Jiajing Emperor instigated a sudden and ruthless purge of all he felt were a danger to his newly acquired throne, including the Chinese Brotherhood of Assassins. A young Assassin, Shao Jun, fled to the West to complete her training under the legendary Assassin Ezio Auditore in the animated short Assassin’s Creed: Embers and has returned, determined to restore the Chinese Brotherhood of Assassins.

In Assassin’s Creed Chronicles: China, players pick up Shao Jun’s story as she returns to China hellbent on revenge. Her story will take players across China, to famous locales including the Maijishan Grottoes, Port of Macau, The Forbidden City and The Great Wall. Armed with stealth, agility, and a combination of deadly weapons and equipment including a sharp and swift jian, a secret shoe blade and lethal rope darts and daggers, players will deliver payback to those who decimated the Chinese Brotherhood of Assassins.

Assassin’s Creed Chronicles: India (Taking place in the 19th-century Indian Sikh Empire) and Assassin’s Creed Chronicles: Russia (Taking place after the Red October Revolution) are set to hit store shelves at a later date.

Sam
Sam
Founder of The Otaku's Study. I have been exploring this labyrinth of fandom these last fifteen years, and still nowhere close to the exit yet. Probably searching for a long time to come.

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