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EVE Online’s ‘Crius’ Update Launches on Game Servers

EVE Online’s ‘Crius’ Update Launches on Game Servers

by SamJuly 23, 2014


With their new approach to updating now fully under way,  Iceland-based video game developer CCP Games have announced that their ‘Crius’ update for thinking-man’s online game EVE Online is now live on their servers.

The company are proclaiming that this is their largest ever overhaul to industry within the game. They hope that the changes will ripple across the stars, affecting everything from how player- constructed starbases function to spaceship blueprints to basic asteroid composition and adding new features like a new user industry interface and worker teams that supplement competition between solar systems. 

Industry fuels EVE Online’s “infernal machine” of harvesting, creation and destruction. These game systems collectively govern the creation of nearly every item in the game by players using raw and salvaged materials. With improvements to accessibility, diversity and meaning in industrial gameplay, EVE’s “Crius” release seeks to catalyze player-driven action and rewards thoughtful and opportunistic planning for those who profit from the creation of spaceships, modules and innumerable other goods.

Sophisticated industrial operations underpin the famous player wars that rage across EVE’s thousands of star systems at the same time as smaller, individual efforts generate wealth, meaning and power for personal ambition. Crius allows player-influenced shifts in the industrial landscape to redefine the “sandbox” by adding assembly cost scaling and a market for work teams to supplement construction. Newer players will hopefully also find an easier path into industry as manufacturing slots open up and the user interface is reimagined to be more intuitive and informative.

Andie Nordgren | Senior Producer for EVE Online

Crius opens up EVE’s sprawling economy to a whole new generation of industrialists, as it has never been more intuitive, dynamic and interesting to build things for yourself or other players. We’re eagerly awaiting to see how our players use one of the most sophisticated crafting and market systems in gaming now that it is live.

At this years annual EVE Fanfest, CCP Games announced that they would be changing their development schedule to provide approximately 10 updates a year, from the two they would originally produce. While smaller in scale, they hope that these frequent releases will provide more content more frequently to its playerbase. Expansion or Update fees? Non-existent! All updates are free to all EVE Online subscribers and trial users.

About The Author
Your average, perhaps slightly geeky 23 year old University student who spends his days studying but his nights watching, reviewing and reporting on video games, anime and manga. Has been writing for The Otaku's Study ever since it opened in 2006 as Sam's Anime Study.