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Atelier Escha & Logy ~Alchemists of the Dusk Sky~ Now Available in PAL Regions

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While RPG fans in North America still have a couple of days to go until their official release, Tecmo Koei Games Europe have confirmed that the fifteenth Atelier game (Atelier Escha & Logy ~Alchemists of the Dusk Sky~) has now been shipped out to retail stores across PAL regions and should be available for purchase soon if not already. This is the second physical-retail Atelier launch handled by Tecmo Koei, with the Alchemists of Arland and Iris chapters being handled by Nippon Ichi Software America.

For more information on this game I strongly suggest checking out my in-depth review HERE. Otherwise for those in a bit of a rush, below are some promoted features of Atelier Escha & Logy.

The new Imbue system allows Logy alone to customize his weapons and armour. Imbuing is a form of alchemy that allows a player to add effects from other items to their weapons and armour. Combining items to add properties to your equipment allows for some intense customisation options!

Escha’s Synthesis ability grows along with the player. Only simple syntheses will be available at the beginning of the game, but as the player’s synthesis level rises, more in-depth components to the system will be unlocked. This allows beginners to learn the complex system in deliberately paced stages, while synthesis veterans will be able to acces

Two protagonists, two stories, more gameplay. Depending on which protagonist a player selects, the story and events will unfold from different perspectives. For players who enjoy the traditional Atelier series, Escha’s story will fulfil their alchemy RPG needs! For players who enjoy a classic RPG, or are newcomers to the series, they can choose Logy’s story to begin their journey in the Atelier universe!

Battle with more teammates! Traditionally in the Atelier series, only three characters could join the battle party, but in Atelier Escha & Logy ~Alchemists of the Dusk Sky~, players can have a maximum of six characters in battle to allow for more strategy and faster-paced fights! 

Streamlined synthesis welcomes newcomers and long-time series fans! The synthesis system and interface have been streamlined to make item creation more approachable and enjoyable. As their synthesis level goes up, players will be able to access more items for synthesis.

Fast-paced, turn-based combat system! Battles are fought using a turn-based combat system, but character actions and command inputs are optimized for fast-paced fights. During battle, players can use support attacks, in which allied characters hop in and appear one after another in an effort to execute impressive follow-up attacks! Utilize the assist attack system to rule the battlefield!

Alchemist-exclusive attack, Double Draw! As Alchemists, Escha and Logy can use the various items they create through synthesis during battle. Atelier Escha & Logy ~Alchemists of the Dusk Sky~ has expounded on that concept and created a new alchemist-exclusive command, “Double Draw,” which allows consecutive item use while also increasing their effects! 

Gorgeous graphics with lively characters! Characters’ faces are meticulously animated and show a wide range of expressions. With the newly implemented engine, the characters in Atelier Escha & Logy ~Alchemists of the Dusk Sky~ really come to life!

Sam
Sam
Founder of The Otaku's Study. I have been exploring this labyrinth of fandom these last fifteen years, and still nowhere close to the exit yet. Probably searching for a long time to come.

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