Adventure Time: Explore the Dungeon Because I Don’t Know
Namco Bandai Games Australia
Adventure Time animated television series by Pendleton Ward / Cartoon Network
Nintendo 3DS, PC, PlayStation 3, Xbox360
PG for Mild Violence
Namco Bandai Games Australia for providing me with a review sample of this title.
I have covered several games with dungeon crawling elements that have achieved strong reviews on The Otaku’s Study. Persona 3 featured an enticing summoning and RPG system, Legasista allowed you to progressively unlock new features and allowed you to greatly customized your player character and The Guided Fate Paradox provided a more pure dungeon-crawling experience with lots of challenge and a lot of character customization. While I can highlight positives about all three games…. there is nothing much I can say about Adventure Time: Explore the Dungeon Because I Don’t Know other than… I suppose it makes a decent appeal to retro style visuals.
Licensed video games are usually notorious for being average at best, but given how huge the Adventure Time media franchise has built over the past few years, this one video game installment could have set them up for many more. But unfortunately after struggling through this release… I wouldn’t say I could be tempted to try another.
To its credit the visuals are okay if not lacking a bit in variety, but the gameplay is bare-bones in comparison to other games of the genre, the storyline failed to shine and honestly… there are better games to enjoy on the market at a better price. If you have a young kid who is an Adventure Time fan and is too young to enjoy more complex games they MAY find some enjoyment out of this, but otherwise there is better to be found on the market.
That being said, the animated television series IS worth checking out if you have not already. It is currently being published in Australia by Madman Entertainment.
Decent retro-style visuals.
In some ways, it could be considered a beginners introduction to Dungeon Crawlers.
Succumbs to the flaws many video games based on licensed franchises fall into - unambitious and doesn't try to provide much to the genre.
You would have more fun breaking out the Adventure Time DVD's and watching them then the storyline provided in this game. The story is spread too thin across the game as well.
In recent years the dungeon crawling genre seems to have become more niche, however developers such as NIS America have provided some challenging RPG experiences with Legasista and The Guided Fate Paradox. Adventure Time: Explore the Dungeon Because I Don't Know doesn't include any special features and essentially becomes a game where you wander around randomly generated dungeons hitting things.
A tedious experience that I couldn't play more than half an hour of at the time.
Forces you to go through dungeons in a single round, as if you return back to the world hub - once you want to return to the dungeon all the collectibles you have acquired are removed as part of a "Candy Tax".