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The XCOM Experience Continues With Launch of XCOM: Enemy Within in North America, PAL Region Release Tomorrow

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XCOMEW_REVIEWS_PC1

2K Games and Firaxis Games have announced that the expanded experience to XCOM: Enemy Unknown, XCOM: Enemy Wihin, is now available in North America and will be available in PAL regions from the 15th November 2013 (Tomorrow!). This release won’t be limited to just one console but released on each the PC, Playstation 3 and Xbox360 gaming systems.

The release is set to feature a number of new additions, with Anada Gupta, lead designer at Firaxis Games claiming that the number one demand from fans was more maps. Therefore she has responded “In XCOM: Enemy Within, we’re giving players nearly 50% more maps in addition to a massive amount of other new content, providing nearly limitless replayability for XCOM commanders to enjoy“.

XCOM: Enemy Within is available for the PC at a price of $29.99 as an expansion pack, while the PS3 and Xbox360 releases are available as a Commander Edition release exclusively – which while costing $10 more comes with the previously released game and two add-on packs built in.

Some of the features that will be available in the updated release are listed below:

  • New Soldier Abilities: Research a new alien technology to advance the capabilities of operatives:
    • Gene Mods: Construct the Genetics Lab to physically enhance operatives’ abilities, including augmentations to the chest, brain, eyes, skin and legs;
    • MECs: Build the Cybernetics Lab to enable the construction of the new Mechanized Exoskeletal Cybersuit, or MEC. The new MEC Trooper class has specialized abilities and each suit can be upgraded with new weapons including the flamethrower, grenade launcher and more.
  • New Weapons and Equipment: Give operatives an extra tactical edge with new projects from the engineering team in the Foundry;
  • New Enemy Threats: Adopt new tactics to counter the threats from new enemies, including the Mechtoid, the Seeker and an organization known as EXALT, a group of humans sympathetic to the alien cause;
  • New Strategic Resource: A valuable new alien resource, known as Meld, has been discovered. Secure it on the battlefield and use it carefully back at base to unlock new research and upgrades;
  • New Tactical Challenges and Maps: Face new tactical challenges, on nearly 50% more maps;
  • New Story Elements: Recover a mysterious new weapon in Operation Progeny, investigate a terrifying threat in an abandoned fishing village, and defend the XCOM headquarters from alien attack in a series of new plot-driven missions;
  • New Multiplayer Maps, Units and Abilities: Create custom squads from a wider array of options and dominate opponents in intense, one-on-one, turn-based matches;
  • ​New Second Wave Options: A number of new gameplay modifiers including the option to enable random soldier abilities means no XCOM squad need ever be the same again.
Sam
Sam
Founder of The Otaku's Study. I have been exploring this labyrinth of fandom these last fifteen years, and still nowhere close to the exit yet. Probably searching for a long time to come.

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