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Interactive Games Fund
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Academy of Interactive Entertainment and John De Margheriti Comment on State of Australian Game...

As mentioned in my earlier article 'Australian Government to Cease Interactive Games Fund from July 2014', the Australian federal government has slashed all ten million dollars of funding in the 2014-15 budget for the Interactive Games Fund in order...

Australian Government to Cease Interactive Games Fund from July 2014

So the Australian Federal Budget 2014-15 has been unveiled this evening, and with it many cuts, changes and the cessation of several programs. According to THIS fantastic page made by the ABC, there are many more demographics that could be considered "Losers"...

Interview with Witch Beam Studios on the Australian Gaming Industry – Interview Archives of...

A few months ago for a university assignment I wrote up an article titled "Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or a Waste of Money?", which looked at the benefits and issues...

Interview with Tin Man Games on the Australian Gaming Industry – Interview Archives of...

A few months ago for a university assignment I wrote up an article titled "Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or a Waste of Money?", which looked at the benefits and issues...

Interview with The Voxel Agents on the Australian Gaming Industry – Interview Archives of...

A few months ago for a university assignment I wrote up an article titled "Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or a Waste of Money?", which looked at the benefits and issues...

Interview with The Binary Mill on the Australian Gaming Industry – Interview Archives of...

A few months ago for a university assignment I wrote up an article titled "Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or a Waste of Money?", which looked at the benefits and issues...

Interview with Hitbox Team on the Australian Gaming Industry – Interview Archives of 2013...

A few months ago for a university assignment I wrote up an article titled "Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or a Waste of Money?", which looked at the benefits and issues...

Screen Australia’s Interactive Games Fund Sees $2.6 Million Shared Between 21 Indie Studios /...

For those who have already read my feature piece "Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or a Waste of Money?", you will be aware that the first funds were recently released by...

Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or...

https://www.youtube.com/watch?v=Bir0FNePzNU Some of the Australian developed video games that have been released over the years from the PS2 to current-gen eras My very first video game console was a Nintendo Game Boy, to be specific one of the original 1989 models...