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Australian Gaming Industry
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Interview with Witch Beam Studios on the Australian Gaming Industry – Interview Archives of...

A few months ago for a university assignment I wrote up an article titled "Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or a Waste of Money?", which looked at the benefits and issues...

Interview with Tin Man Games on the Australian Gaming Industry – Interview Archives of...

A few months ago for a university assignment I wrote up an article titled "Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or a Waste of Money?", which looked at the benefits and issues...

Interview with The Voxel Agents on the Australian Gaming Industry – Interview Archives of...

A few months ago for a university assignment I wrote up an article titled "Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or a Waste of Money?", which looked at the benefits and issues...

Interview with The Binary Mill on the Australian Gaming Industry – Interview Archives of...

A few months ago for a university assignment I wrote up an article titled "Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or a Waste of Money?", which looked at the benefits and issues...

Interview with Hitbox Team on the Australian Gaming Industry – Interview Archives of 2013...

A few months ago for a university assignment I wrote up an article titled "Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or a Waste of Money?", which looked at the benefits and issues...

Interview With Professor Jeffrey Brand From Bond University Part #1 – Prospects for Those...

Every year many University students around the world decide to take a 3-4+ year journey filled with research, conferences, statistics and hair-ripping deadlines in order to earn the title of Doctor (Even for my own Masters by Research degree,...

Australian Indie Development Scene and Screen Australia’s Interactive Games Fund – Beneficial, Limited or...

https://www.youtube.com/watch?v=Bir0FNePzNU Some of the Australian developed video games that have been released over the years from the PS2 to current-gen eras My very first video game console was a Nintendo Game Boy, to be specific one of the original 1989 models...

Australian Government Release Guidelines for 18+ Game Classification, Interactive Games and Entertainment Association of...

As you may already be aware, it is quite likely that Australia will soon be receiving an 18+ rating for video games come 2013. The guidelines for such a system were released today, providing us with an idea of...

Digital Australia 2012 Report Now Out – Whats the Stats on Gamers in Australia?

For a number of years now, Bond University's School of Social Communication and Media, alongside the Interactive Games & Entertainment Association have released a Digital Australia report, which looks at gamers around Australia - identifying trends among us and...

Ultimate *Confetti Throw* – Australia Now Able to Have the Long Awaited 18+ Classification...

Readers of any gaming website or blog run by someone from Australia will no doubt have heard the rants about Australia's lack of an R18+ rating for games and how games such as the new Mortal Kombat game has...

The One Game I would like to see Released in Australia once the 18+...

Whilst we are still waiting for that ONE attorney-general to give all all clear for the 18+ Classification here in Australia, to make us less of a laughing stock when it comes to our variety and censorship levels of...

Australia is Ready for 18+ Games… and might be getting them soon….

(Image Source: The Facebook Event's Page: Australia is <R>eady for R18+ videogames and is a modified version of an original release from Kotaku) For many years, Australian's have been grating their teeth and being jealous towards our international counterparts. "Why?" you...