A Look at SimCity’s GlassBox Game Engine

SimCity Gameplay Lead Dan Moskowitz showcases the new Glassbox Engine powering the game and describes the concepts of Resources, Units, Maps, and Agents and how they affect the complex simulation behind SimCity.

About Sam

Your average, perhaps slightly geeky 22 year old University student who spends his days studying but his nights watching, reviewing and reporting on video games, anime and manga. Has been writing for The Otaku's Study ever since it opened in 2006 as Sam's Anime Study.