Remedy Entertainment and Nordic Games Sign Publishing Deal for PC Version of Alan Wake

alan wake searching 1024x640 Remedy Entertainment and Nordic Games Sign Publishing Deal for PC Version of Alan Wake

Alan Wake, a psychological  Action thriller game developed by Remedy Entertainment and also winner of my 2010 Game of the Year has recently been announced to be recieving a PC version of the originally XBox360 exclusive title – with Nordic Games now having officially announced the signing of a publishing deal. The boxed PC version which’s release date should be announced over the next few days will include not only the full version of the game but both DLC titles “The Signal” and “The Writer” which help supposedly bridge the original game with the second game.

Lars Wingefors, CEO of Nordic Games GmbH had this to say on the recent announcement:

It goes without saying that we are very happy and proud to work together with some of the greatest talents and artists of the games industry. We are really looking forward to the PC version of Alan Wake, especially as we are talking about a fantastic PC adaptation thereof, rather than a mere porting of the code. We will talk about this in more detail in the upcoming weeks.

On the other hand, Matias Myllyrinne, CEO of Remedy Entertainment also had this to say:

We’re very excited that we have the opportunity to bring the PC version of Alan Wake to retail and the fans out there. Working closely with Nordic Games we can deliver an amazing experience to PC gamers.

For those who are not familiar with the game, here is a brief overview of the game and its features.

Story:
In this story-driven and intense Psychological Action Thriller, players assume the role of Alan Wake, a best-selling suspense author suffering from writer’s block, who escapes to a small town only to experience the mysterious disappearance of his wife. Set in the seemingly idyllic town of Bright Falls, Washington, “Alan Wake” draws players into an intense, cinematic world that enables players to explore the hyper-realistic and interactive environments. “Alan Wake” is structured in an episodic format, much like a thriller TV-series, with a deeply engaging and suspenseful storyline unveiling plot twists and profound character revelations in nearly every episode.

Players will unravel the riveting plot through multilayered character interactions, unique problem-solving and intense combat against the darkest of enemies. In this nightmarish world, where the boundaries between reality and fiction become increasingly blurred and ambiguous, Alan Wake must use a variety of weapons to survive, including his most powerful ally against the darkness – light itself.

Features: 

  • Intense psychological thriller. “Alan Wake” delivers a deeply psychological and finely crafted plot that raises the bar of storytelling in video games. The riveting story of “Alan Wake” is further intensified by a movie-like atmosphere, compelling situations, memorable characters and real-time pacing. Remedy has a record of creating and developing games with unique cinematic presentation and exceptionally high production values. The developer makes use of all gaming technology at hand to tell a powerful story that immerses the gamer in the intense emotion and suspense of Alan Wake’s thrilling adventure.
  • Light as a combat element. As the story progresses, nights grow longer and days grow shorter. This poses a severe problem for Alan Wake since his enemies seemingly gain strength from the shadows, and before long light itself becomes his greatest ally. Players must skillfully combine their use of light with more conventional weapons to stand a chance against these Taken.
  • Realistic, interactive environment. Set in the town of Bright Falls, the hyperdetailed environments of the Pacific Northwest play an important role; even the change in daylight and weather will profoundly affect the characters and enemies. The game’s advanced rendering engine provides amazingly realistic environments that bring this world to detailed life — from the lush forest of evergreen trees to the quaint small-town buildings and streets. The world of “Alan Wake” is alive and real.
  • Episodic narrative. The mission-based structure of “Alan Wake” creates an episodic narrative similar to a deeply structured dramatic television series. As the episodes progress, gameplay will evolve to introduce new elements and characters, escalating the level of threat and action in the game.

Related posts:

  1. Next Alan Wake Game is Titled “Alan Wake: American Nightmare”
  2. The Next Alan Wake Game is…….
  3. Alan Wake: The Signal DLC – Review
  4. Alan Wake – Review
  5. Final Fantasy XIII-2 Sells well over 525,000 Units in Japan, but XBox360 Version Doesn’t Make it Into Top 20 Games for the Week + Vita Game Sales

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Your average (??) 20 year old university student who studies by day and plays games, watches anime (and so-forth) every other moment of the day. Has been writing for The Otaku's Study for over five years (as the one and only writer) and enjoys writing about a wide variety of media products.